So a couple of days I got back home, after being away for a little more than two weeks. I really didn’t enjoy working on a laptop, so I mainly focused on small things, and didn’t really do much work on the editor. Also it wasn’t possible for me to do a small video tutorial on art assets due to the computer being too slow.

Yesterday I started on some UI graphics together with Stefan Bachmann, and in the future I plan to share these with the libGDX community. For now just a little work in progress image, not completely done yet.

 

Some elements are not possible to add with Scene2d.ui yet but I created whatever I felt might be useful to have in the future.

I also plan to create a bunch of icons for the most common tasks, and people can use them as they wish.